Particles Dissolve Text Animation V1.0

This setup guide from will guide you through how you can create the following Particles Dissolve using our Blender file.

We have designed this download file to be used by anyone, and you do not have to have any knowledge of using Blender as long as you follow this step by step guide.

We have made this guide interactive, with checkboxes to tick off at each step, so you can keep track of your progress.

Happy Animating!

Video Previews

Create these animations with any text you like using our Blender file and this guide!

Need help? Chat to us on our Discord Channel

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You will need Blender Installed...

Please make sure you have Blender v4.0.1 installed on your computer, you can download it for free from - this file was made using Blender v4.0.1

Interactive Guide - toggle the switch on each step to mark it as completed!

1. Open Blender File

Download the Blender file, extract it somewhere and open up the ParticlesDissolveV1.0.blend file in Blender, we recommend using Blender V4.0.1 or higher.

2. Launch the 3D Names Panel

When you open the file - all you need to do is press the small play icon ▷ as per the screenshot below - then in the 3D Viewport there will be a new Panel called "3D Names" - this panel contains everything we need for this files Particles effect to work.

Step 2

1. Press the Play icon as marked, 2. The new panel will appear on the right hand side, to show or hide this panel you can press the "N" key on your keyboard

3. Edit Text & Re-position

Select the Text object that says "Edit Me" and press the "TAB" key on your keyboard to enter edit mode. You can now edit the text to whatever you like. To exit text edit mode, press the "TAB" key once more (Hide and un-hide the right panel by pressing the "N" key on your keyboard) - to move the text around press the "G" key on your keyboard, and to scale the text press the "S" key.

Step 3

Fit the text within the red guides on the left, right, and the top

4. Press the "Setup Particles" button

Now press the "Setup Particles" button... it may take a minute or so to complete, but once it's finished it will have turned your text into particles (using the Low count by default) & ready to be baked (Please don't try running the animation yet - we need to bake it first)

Step 4

5. Choose Particle Count

We have given you 4 presets, Low, Medium, High, and Very High - the higher the particle count, the longer it will take to bake, but the better the animation will look. We recommend starting with "Low" or "Medium" and then if you'd like to try a higher particle count, you can always re-bake it later.

6. Baking the Particles

Select the "EDIT_ME" text object - then in the properties tab, press the Particles tab, and then scroll down until you see a button saying "Bake" - click this and wait for it to finish! There will be a % Progress Bar at the bottom of the window, wait until this completes

Step 6

This can take anywhere between 30mins for a quick computer to a few hours for slower computers!

7. Scroll through the animation

Once the simulation is complete you can scroll through the animation to see your particles, be aware that with a high particle count this may feel pretty slow, but should give you an idea of how it will look in the final render

Step 7

8. Now Render the animation

If you'd like to render a still frame simply press the "F12" key on your keyboard, or if you'd like to render the animation, press the "Ctrl + F12" keys on your keyboard (or "CMD + F12" on Mac) - the rendered frames will be saved in the ./renders folder.

Step 8

"Your Text" as a video: